Immersive Tech Network: Regional hubs quarterly showcase

Connecting the UK's immersive tech ecosystem, region by region.
When

28/09/2026 12.00 - 13.00
Location

Online
Register

About the event

Join the launch of the Innovate UK Immersive Tech Network‘s Regional Hubs Quarterly Showcase, a new national online series bringing together immersive technology communities from across the UK.

The Regional Hub Programme is being piloted to strengthen regional immersive technology ecosystems through local partnerships, community-led activity, and cross-sector collaboration. Built on a “network of networks” model, the programme connects regional hubs into a national community, creating new opportunities for knowledge sharing, collaboration and innovation.

This inaugural showcase will spotlight activity from emerging Regional Hubs, highlighting local innovation, community initiatives, success stories and opportunities for collaboration across the UK.

What to expect

This event forms part of the national support for the Regional Hubs, helping to amplify regional activity, encourage knowledge exchange and build stronger connections between immersive technology communities nationwide.

Attendees can expect:

  • updates from regional hubs across the UK
  • regional success stories and innovation highlights
  • cross-sector collaboration opportunities
  • insights into local immersive technology ecosystems
  • opportunities to connect with organisations, researchers, businesses and ecosystem leaders
  • discussion of future community activities and areas for collaboration

About the Regional Hub Programme

The Regional Hub Programme is a new initiative from the Innovate UK Immersive Tech Network, designed to activate immersive technology ecosystems through regional partnerships. Each hub brings together organisations from industry, academia and the public sector to deliver community events, share knowledge and support regional innovation activity. The programme’s vision is to create a connected UK-wide immersive technology ecosystem where every region has a voice, visibility and pathway for collaboration.

Who should attend?

This event is open to:

  • immersive technology companies and startups
  • universities and research organisations
  • creative industries organisations
  • innovators across manufacturing, healthcare, AEC or any industrial sector using immersive technologies or interested in exploring uses
  • local authorities and public sector organisations
  • investors, innovation support organisations and ecosystem builders
  • international immersive tech professionals interested in working with UK innovators
  • anyone interested in growing the UK’s immersive technology sector

Why attend?

The benefits of attending include:

  • discover innovative immersive technology activity taking place across the UK
  • gain visibility of emerging regional opportunities
  • build connections beyond your local ecosystem
  • learn from successful regional initiatives and partnerships
  • explore potential collaborations across sectors and regions

Speakers

Amy Chao
Knowledge Transfer Manager, Innovate UK Business Connect

Aoi Nakamura
Co-Artistic Director, AΦE & A+E Lab

Asha Easton
Knowledge Transfer Manager, Innovate UK Business Connect

Deepa Mann-Kler
CEO, Neon & Director Belfast XR Festival

Esteban Lecoq
Co-Artistic Director, AΦE & A+E Lab

Dr Florian Weidner
Lecturer in HCI and XR, University of Glasgow

Michael Weir
CEO, RENDR Festival

Accessibility and Inclusion

We are committed to ensuring our events are accessible for all.

If you experience any barriers to registering, for any reason, please contact us by email: enquiries@iukbc.org.uk or phone: +44 03333 403250 and we will support your registration.

Programme

This Event is part of Immersive Tech Network.

Innovate UK Immersive Tech Network brings together industry, researchers and research organisations, the public sector, entrepreneurs, innovators and end-users to support the UK in becoming the global leader in applications of immersive technologies: high-end visualisation, virtual, mixed, and augmented reality, haptics and other sensory interfaces with data.

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